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Rumor

GTA VI PS5 data includes multiplayer session and activity entries: what they mean and what they don't

We break down the three multiplayer entries in GTA VI's PS5 data (joinSession, launchActivity and launchMultiplayerActivity), Story Mode as a separate download and the 223 GB figure. Rockstar hasn't announced online, and nothing points to it arriving on November 19.

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Status: Rumor. This comes from GTA VI's PS5 metadata, shared by accounts that track Sony's data. Rockstar hasn't announced any online mode.

With the GTA VI pre-load now live in Australia and New Zealand, the game's PS5 data shows three multiplayer-related entries. They were posted by the PlayStation Game Size account and picked up by GameSpot and Insider Gaming. Rockstar still hasn't said a word about online, and nothing suggests it'll be there on November 19.

The three entries, one by one

They're PS5 "activities": shortcuts that drop you into a mode or mission straight from the console menu, as TalkEsport explains.

  • joinSession: join another player's session.
  • launchActivity: open a specific in-game activity from the PS5 menu.
  • launchMultiplayerActivity: open a multiplayer activity from the menu. This is the eye-catching one, since it points to online content the console could launch directly.

They don't say what the online mode is called, what it includes or when it arrives.

Will there be online on November 19?

Nothing points that way. The PlayStation Store listing presents GTA VI as a single-player experience, "1 player." GameSpot notes that finding "Multiplayer" in the files doesn't mean online is there at launch: it's likely coming later. For context, we've covered what Rockstar has confirmed about multiplayer, the 32-player format in the trial filings and the Twitch CEO's 2027 expectation.

Story Mode as a separate download

Players with the pre-load have found that "Story" is an individual download within the game's files, according to GameSpot. TexFunz2, the same user behind the 120Hz find, believes the game uses a shared base install with Story Mode kept separate, per Insider Gaming. Power Up Gaming adds the key caveat: there's no chunk labeled "online," so it isn't confirmed that multiplayer will install the same way.

What about 223 GB?

TalkEsport cites the same PS5 data: version 01.001.004 and a worldwide package of about 223 GB. Rockstar's pre-load post says up to 212 GB, and according to TalkEsport the PS5 boxes reaching stores list 230 GB. We haven't been able to verify either the 223 or the 230: Rockstar's figure is still the official one.

Why we're calling it a rumor

This isn't from the game's code or leaked material: it's data Sony uses for console features. But neither Rockstar nor Sony has commented on it, and we haven't seen it ourselves.

Playing the story first, or waiting for online to start with your crew? Tell us in the forum.

The Leonida Read

Our read

Certainty: Likely

If you're playing on the 19th, nothing changes: the PlayStation Store listing still calls GTA VI a single-player experience, and that's the only official word. What does change is expectations. A "multiplayer activity" shortcut in the PS5 menu isn't something you set up for a game that will never have online. That's our inference, not an announcement.

It fits the pattern of what the pre-load is turning up. The same metadata points to a 120Hz mode on PS5 Pro, and before that the store got ahead with the 210 GB figure that Rockstar later put at up to 212 GB. If Story Mode really is a separate download, online could arrive the same way: as one more block you install without touching anyone's story-only setup.

What to watch: the trophy list once it's out, the final package size and any Rockstar post on the Newswire.

Our take: online is coming, just not on the 19th. If you're buying to play with friends on day one, it's worth knowing that.

The Leonida Hub desk

Sources PlayStation Store·GameSpot·Insider Gaming·Power Up Gaming·TalkEsport. Consulted on November 9, 2026.