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- Rockstar confirms GTA VI targets 30 fps on every console: PS5 Pro adds PSSR and ray-traced shadows
Rockstar confirms GTA VI targets 30 fps on every console: PS5 Pro adds PSSR and ray-traced shadows
Rockstar sets a 30 fps target on PS5 and Xbox Series, with PSSR and ray-traced shadows exclusive to PS5 Pro. GTA VI will also be playable on Xbox One via the cloud.

Status: Confirmed. Rockstar says so in its Newswire post of November 10, the same one that opens pre-loading.
Nine days out from launch, Rockstar has finally shared official technical details for GTA VI. Not in a showcase or a spec sheet, but in the post announcing that pre-loading is live. And the answer to the most asked question is short: 30 fps.
30 fps, and no word on other modes
According to Rockstar, GTA VI was built from the ground up for this generation and is targeting 30 frames per second, "pushing both platforms to their absolute limits" to keep the density and detail of Leonida and its people (VGC).
The post doesn't mention a performance mode, 40 or 60 fps, or 120Hz. It doesn't rule them out outright, but it doesn't announce them either. Until now, 30 fps was a line from Rob Nelson to Flow Games with a "for now" attached, as we covered in our technical breakdown. Now it's the official position.
What changes on PS5 Pro
PS5 Pro gets two things of its own:
- PSSR, Sony's upscaler, for sharper image clarity.
- Ray-traced shadows, which Rockstar says are only available on PS5 Pro.
It's not entirely new: on November 4, PlayStation France's website listed PSSR and "advanced ray tracing" for PS5 Pro, then took the page down (Frandroid). Rockstar now confirms it and specifies that the ray tracing is for shadows.
The target is still 30 fps: the Pro doesn't promise more frames, just a better image. The PSSR version flagged in the pre-load data and its supposed 120Hz mode remain unconfirmed.
PS5: haptics, audio and loading
On PS5, Rockstar highlights DualSense haptic feedback across the whole game, adjustable in the accessibility settings, Tempest 3D Audio and faster load times. It wraps up by saying GTA VI "plays best on PlayStation 5," the line from Sony's marketing deal we already saw with the November 21 festival.
Xbox One, via the cloud
GTA VI will also be on Xbox Cloud Gaming on Xbox Series X|S and Xbox One, using Xbox Series S graphics settings. Rockstar warns that, as with all cloud streaming, your connection can affect performance. It only talks about Xbox consoles: nothing on PC, phones or TVs, so what Xbox denied in October still stands. There will also be Remote Play on PlayStation and Xbox.
Pre-loading is live
If you pre-ordered digitally, you can download it now. With the code-in-box version, which should reach stores on the 12th, you activate the code and pre-load as soon as you have it: up to 212 GB, as we explained in our pre-load story. Rockstar paired the post with a new video set to "Blood in Your Eyes" by Tove Lo, one of the songs from The Album.
Does 30 fps bother you, or is it fine as long as Leonida looks like this? Tell us on the forum.
The Leonida Read
Certainty: Confirmed
If you're playing on the 19th, the number is the same on every console: 30 fps. What changes is the image. PS5 Pro owners will see a sharper Leonida with better shadows, not a smoother one, so buying a Pro just for GTA VI makes sense if you care about looks, not performance. And anyone still on an Xbox One can play on day one through the cloud, which nobody had confirmed until today.
The post settles what Nelson told Flow Games and leaves the 120Hz mode from the PS5 metadata hanging: Rockstar neither confirms nor denies it.
What to watch now is the reviews, which Insider Gaming says land on the 18th, and the technical breakdowns from Digital Foundry and others once they have the game. That's where we'll see whether those 30 fps hold steady and whether any mode is tucked away in the options.
We'd have liked a 60 fps option, but a world this dense at a steady 30 is a trade-off we understand.
The Leonida Hub desk
Sources Rockstar Newswire·VGC·Frandroid. Consulted on November 10, 2026.
